By David Warlick
AlphaWorld - 1985 Virtual Worlds Primer for Educators 20,000 CPUs (Islands) 250,000 People in-world a day The Space is 10 x San Francisco & as densely built out. Expanding 5% a Month (new islands) 25,000 times more content than WOW. It's going to be bigger than the Web Philip Rosedale, founder of SL History What is a MUVE? What is Second Life? Demonstration Other Aspects Machinima Learning & Second Life What is Second Life Economy? Other Virtual Worlds Blogs Zork - 1977 Virtual Worlds Universe - Q3 2008 MUVE (plural MUVEs) refers to online, multi-user virtual environments, sometimes called virtual worlds. Launched in June 23, 2003 Users called Residents (13,000,000) Main grid - 18 yr Teen Grid - teenagers Building Environment Programmable Currency - Linden dollars LindeX - 2/11 L$261 / US$1.00 http://secondlife.com/ http://laurajacob.edublogs.org/2008/12/17/avatars-enhance-the-language-learning-experience/ Professional development Cultural exploration Experiencial Simulations Constructivist Uses http://ramapoislands.edublogs.org/ http://www.secondlifeinsider.com/ http://www.storyofmysecondlife.com/ http://metaversedltd.com/ http://scottsecondlife.blogspot.com/ http://coolcatteacher.blogspot.com * http://xrl.in/1pmq 1992 http://davidwarlick.com/handouts/ http://davidwarlick.com/sl/ Session Tags: secondlife warlick