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Spam http://davidwarlick.com/handouts/ 9.08 Gb/s Preparing a Workforce that could work... In straight rows, Performing repetitive tasks, Under close supervision! http://davidwarlick.com/sl/ We are preparing our children for a future we can not clearly describe! Reading Means Arithmetic Explands into... Employing Information Working the information by working the numbers that define it. 250 sets of Encyclopedia Britannicas, in less than a second Ethical Use of Information... Expressing ideas compellingly ..and what do we have left? And this is exactly what we know about the future we are preparing our children for... almost nothing Adding value to: Numbers Text Images Audio Video Animation Able to accomplish goals by communicating with: Text, Images, Sound, Video, and Animation Session Tags: flat classroom warlick Reading Resourcefully find the information. Apply appropriate context to it. Critically evaluate it. Infer & build meaning. Organize it into personal digital libraries. Arithmetic The New Nature of Numbers Writing The New Infoscape ..cost the world $50 billion dollars in 2005 (U.S. $19b). Expected to double in 2007 (U.S. $35b). According to the Copenhagen Consensus We could bring HIV/AIDS under control for $27 billion. Respecting: Information ownership Information accuracy, and Information infrastructure Unpredictable Future Network Natives New Information Landscape -500,000 ||||||||||||||| ||||||||||||||| |||||| +200,000 ||||||||||||||| |||||| |||||||||||| +400,000 They were born after The Reagan era The Persian Gulf War The walkman Most of them were born after The breakup of the Soviet Union Tiananmen Square Compact Discs had been around for a decade. They have never Played Pac Man or Pong Listened to an 8-track Purchased a vinyl album Seen a TV with less than 100 channels Heard “Where’s the Beef?”, “I’d walk a mile for a camel”, or “de plane, de plane.” “We actually found the odds of a solver’s success increased in fields in which they had no formal expertise.”-- Karim Lakhani Content today is the dominant thing. But one thing that I can say, is that... …it is going to be the company that can grow and maintain audiences (not content). New Information Landscape New Generation of Learners Unpredictable Future Perhaps the best thing we can teach our students today, It's not just literacy, It's not just literacy skills, It's not just lifelong learning, It's Learning Literacy! It's Literacy Habits! It's Learning Lifestyle! What does it mean to be literate? Exposing What's True! * Backchannel: Almost Nothing! Is how to teach themselves. Lenhart, Amanda, Joseph Kahne, Ellen Middaugh, Alexandra Rankin Macgill, Chris Evans, Jessica Vitak. "Teens, Video Games and Civics: Teen's gaming experiences are diverse and include significant social interaction and civic engagement." PEW Internet in American Life Project. 16 Sep 2008. PEW. 9 Feb 2009 <http://pewinternet.org/PPF/r/263/report_display.asp>. 97% of students play video games -- 99% boys, 94% girls 50% played yesterday. 86% play game consoles. 73% play games on their computers. 60% play on portable game systems. 2% of cats play video games. 48% play games on their cell phones. 74% play racing games. 72% play puzzle games. 68% play sports games. 67% play action games. 66% play adventure games. 61% Rythm games 59% play strategy games. 49% play simulation games. 49% have played fighting games. 47% have played "first-person shooters" 32% have played survival-horror games 21% have played MMORPGs 10% have played in virtual worlds David Williamson Shaffer James Paul Gee Henry Jenkins Many of these video games are literally "Learning Engines" 64% of American teenagers have produced and published original digital content to real audiences over the Internet. Suriawang Dapto Living and Learning with New Media funded by the William D. & Catherine T. MacArthur Foundation Youth use online media to extend friendships and interests A smaller number also use the online world to explore interests by research and collaboration with communities of like interests. Youth engage in peer-based, self-directed learning online (exploring, tinkering, and "messing around") "Geek out" diving into a topic or talent -- highly social and engaged endeavors. New media allows a degree of freedom and autonomy for youth learners, in contrast to the traditional classroom setting. Education that is more experimental, experiencial, and social/collaborative. Standardization of content & assessment are difficult and less relevant. Adults should be role model learners (master learners?) To stay relevant, education must keep pace. Implications Pencasting http://www.livescribe.com/ http://knitterchat.com/librarians Our Students • Our Worlds David Warlick The Landmark Project Raleigh, NC http://landmark-project.com black Roasted Brown Coriander Sage Smart Connected They have almost no recollection of the 21st century!