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By David Warlick

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Our Students • Our Worlds

This is a keynote presentation about the affects that ICT has had on the nature of information and how the changing nature of information has affected what it means to be literate...

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Preparing a Workforce that could work...
In straight rows,
Performing repetitive tasks,
Under close supervision!
http://davidwarlick.com/sl/
We are preparing our children
for a future we can not 
clearly describe!
Reading Means
Arithmetic Explands into...
Employing Information
Working the information
by working the numbers
that define it.
250 sets of Encyclopedia
Britannicas,
in less than a second
Ethical Use of Information...
Expressing ideas compellingly
..and what do we have left?
And this is exactly
what we know
about the future
we are preparing our children for...

almost nothing
Adding value to:
Numbers
Text
Images
Audio
Video
Animation
Able to accomplish goals by communicating with:
Text,
Images,
Sound,
Video, and
Animation
Session Tags:
flat
classroom
warlick
Reading
Resourcefully find the information.
Apply appropriate context to it.
Critically evaluate it.
Infer & build meaning.
Organize it into personal digital libraries.
Arithmetic
The New Nature
of Numbers
Writing
The New Infoscape
..cost the world $50 billion dollars in 2005 (U.S. $19b).
Expected to double in 2007 (U.S. $35b).
According to the Copenhagen Consensus

We could bring HIV/AIDS under control for $27 billion.
Respecting:
Information ownership
Information accuracy, and
Information infrastructure
Unpredictable
Future
Network Natives
New Information
Landscape
-500,000
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+200,000
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+400,000
They were born after
The Reagan era
The Persian Gulf War
The walkman
Most of them were born after
The breakup of the Soviet Union
Tiananmen Square
Compact Discs had been around for a decade.
They have never
Played Pac Man or Pong
Listened to an 8-track
Purchased a vinyl album
Seen a TV with less than 100 channels
Heard “Where’s the Beef?”, “I’d walk a mile for a camel”, or “de plane, de plane.”
“We actually found the odds of a solver’s success increased in fields in which they had no formal expertise.”--
Karim Lakhani
Content today is the
dominant thing. 
But one thing 
that I can say, is that...
…it is going to be the company that can grow and maintain audiences (not content).
New Information
Landscape
New Generation
of Learners
Unpredictable Future
Perhaps the best thing we can teach our students today,
It's not just literacy,
It's not just literacy skills,
It's not just lifelong learning,
It's
Learning
Literacy!
It's
Literacy
Habits!
It's
Learning
Lifestyle!
What does it mean to be literate?
Exposing What's True!
*
Backchannel:
Almost Nothing!
Is how to teach themselves.
Lenhart, Amanda, Joseph Kahne, Ellen Middaugh, Alexandra Rankin Macgill, Chris Evans, Jessica Vitak. "Teens, Video Games and Civics: Teen's gaming experiences are diverse and include significant social interaction and civic engagement."  PEW Internet in American Life Project. 16 Sep 2008. PEW. 9 Feb 2009 <http://pewinternet.org/PPF/r/263/report_display.asp>.
97% of students play video games -- 99% boys, 94% girls
50% played yesterday.
86% play game consoles.
73% play games on their computers.
60% play on portable game systems.
2% of cats play video games.
48% play games on their cell phones.
74% play racing games.
72% play puzzle games.
68% play sports games.
67% play action games.
66% play adventure games.
61% Rythm games
59% play strategy games.
49% play simulation games.
49% have played fighting games.
47% have played "first-person shooters"
32% have played survival-horror games
21% have played MMORPGs
10% have played in virtual worlds
David Williamson Shaffer
James Paul Gee
Henry Jenkins
Many of these video games are literally
"Learning Engines"
64% of American teenagers
have produced and published
original digital content to real 
audiences over the Internet.
Suriawang Dapto
Living and Learning with New Media
funded by the William D. & Catherine T. MacArthur Foundation
Youth use online media to extend friendships and interests
A smaller number also use the online world to explore interests by research and collaboration with communities of like interests.
Youth engage in peer-based, self-directed learning online (exploring, tinkering, and "messing around")
"Geek out" diving into a topic or talent -- highly social and engaged endeavors.
New media allows a degree of freedom and autonomy for youth learners, in contrast to the traditional classroom setting.
Education that is more experimental, experiencial, and social/collaborative.
Standardization of content & assessment are difficult and less relevant.
Adults should be role model learners (master learners?)
To stay relevant, education must keep pace.
Implications
Pencasting
http://www.livescribe.com/
http://knitterchat.com/librarians

Our Students • Our Worlds
David Warlick

The Landmark Project
Raleigh, NC

http://landmark-project.com
black
Roasted Brown
Coriander
Sage
Smart
Connected
They have
almost no
recollection
of the 21st
century!
  • Created by David Warlick
  • Our Students • Our Worlds
  • This is a keynote presentation about the affects that ICT has had on the nature of information and how the changing nature of information has affected what it means to be literate...
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