Designing for the first step
More presentations by Trapper Markelz
Gamification is here to stay
Trapper Markelz on
This talk will focus on defining the term, outlining how gamification works, and walking you through 20 examples.
Impact = Reach x Effectiveness
Trapper Markelz on
A presentation given at the Well-Being Summit in Dallas on April 28, 2011 about designing products that achieve promised impact through reach and effectiveness.
Attention Mechanics
Trapper Markelz on
How the attention economy plays a role in health product design.
Popular presentations
60 Educational Apps in 60 Minutes
Clint Stephens on
A tour of some of the great iOS apps available out there for educators.
30 Things About Me
Brooke Ahrens on
All About Brooke Ahrens- I used this presentation as an icebreaker to introduce myself to my classes this year.
More popular prezis in Explore>