usability testing Summon Discovery Layer SerialsSolutions partnership About Karen About the University of Manitoba Libraries advice about partnering impact on teaching impact on services over 5 years as information literacy coordinator at University of Winnipeg at the moment, Head of Libraries Electronic Technologies and Services at the University of Manitoba moving to University of New Brunswick at Saint John in August as Director of Information Services and Systems ARL size library multi-campus / multi-library Before and After Partnering with the Vendor: Results of Summon Usability Testing Karen (Hunt) Keiller University of Manitoba Libraries Summon Discovery Layer Usability partnership Lessons Learned Developing a better feedback loop June 2009 - picked Summon Discovery layer Fall 2009 - implemented December 2009 - started usability testing in partnership with SerialsSolutions January 2010 - completed usability testing February 2010 - soft launch of “One Stop Search” April 2010 - hard launch 9 students, December 09 and January 10 before soft launch humanities, sciences, architecture, recruited from notice on library web site and help from liaison librarians wanted novice students, but got more experienced students to be eligible they needed a research project they were working on incentive of $50 paid by SerialsSolutions How? UserVue - subscription paid by SerialsSolutions Morae - software used to view and analyze video students working remotely, recorded, audio with phone expensive and has a learning curve http://bit.ly/cu256P Goals of the Discovery Layer Goals of Usability Research address problems in consultants report (2008/09) on website usability one search for books and articles EASY does the tool work for novice students find out what can be improved help liaison librarians Role of Serials Solutions scheduling of students setup and subscription to UserVue payment of incentive research assistant (recent library school grad in Seattle) took notes Role of Me recruit students facilitate the session analyze results disseminate What’s in it for SS? What's in it for the Library access to students exposure of Summon to librarians at conferences and in the literature research assistance in handling details of recruitment access to SS management and developers for input What didn’t go so well? I didn’t analyze results quickly enough I couldn’t seem to take off my librarian hat Real life question meant that I wanted to provide real life solutions Relevant topics meant that students would get sidetracked with problems that I didn’t care about (e.g. link resolver), or they started to read interesting things they were finding This kind of usability testing should be in the toolkit of more librarians, especially in larger libraries “I could have told you that” front line librarians know a lot about what students are doing, but how do we open up effective channels Think about how usability testing and feedback could be integrated into teaching and services What did we learn about Summon and student searching behaviour? it took about a nanosecond for students to take it for granted that we were searching books and articles at the same time this means that we can’t rest here, we’ve climbed up a hill, but we haven’t arrived at the summit it seemed that science and humanities students approached using a new system differently, but that’s an observation based on one student there is something in the design of Summon that caused most students to not notice the limiting options the premise of the design of Summon (that students start out with broad general searches and then narrow down) was validated In an agile development world . . . How do get in the feedback loop? usability testing in parterships with vendors is one way what are some other ways? What is agile development? Customer satisfaction by rapid, continuous delivery of useful software Working software is delivered frequently (weeks rather than months) Working software is the principal measure of progress Even late changes in requirements are welcomed Close, daily cooperation between business people and developers Face-to-face conversation is the best form of communication (co-location) Projects are built around motivated individuals, who should be trusted Continuous attention to technical excellence and good design Simplicity Self-organizing teams Regular adaptation to changing circumstances there are newer and better tools out there http://remoteusability.com/avalanche/
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