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Significantly higher engagment over a 2D Flash course
100 times as cost effective as live exercises with same performance results
1. 3D immersive
The five super powers of learning
Results
ASTD of Greater Boston
February 17,
Anders Gronstedt, Ph.D.,
President,
Gronstedt Group
2. Gamification
Quests: Goal(s) without specifying how to accomplish.
Points: Experience, skill, reputation, etc.
Levels: Progress through the game, more rewards and resources.
Badges: Awards for accomplishing tasks or skills.
Game mechanics
Foldit
3. Social
4. Story
Character intro:
Protagonist
Antagonist
Conflict
Climax
Wheels fall off
Resolution
Story elements
5. Mobile
Intro
Why?
Failure of imagination
IT department
The new Level 1:
Click stream
Time stamps
Decision points
Text chat log
The new Level 2:
Embedded assessments
The new Level 3&4:
Experimental studies, comparing with other training modalities
"Heat map"
Join Train for Success
The digital natives
anders@gronstedtgroup.com
Facebook.com/TrainForSuccessMore presentations by Anders Gronstedt
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