Breaking Boundaries with Virtual Worlds in a Science Classroom and a Teen Jail: Two Case Studies
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Using Participatory Media to Engage Youth with Challenging Content Learning Maps Who we are... Programs Teen Second Life Blogs Bitstrips Xtranormal MySpace YouTube Voicethread Evaluation Map Time! Q & A Contact Info: Cathy Arreguin: cathyarreguin@mac.com Kelly Czarnecki: kczarnecki@cmlibrary.org Amira Fouad: amira@globalkids.org Barry Joseph: barry@globalkids.org Beth Wellman: wellman.beth@gmail.com Cathy Arreguin Kelly Czarnecki Amira Fouad Barry Joseph Beth Wellman Digital Media & Learning Conference February 2010 Science through Second Life Breaking Boundaries with Virtual Worlds - A Science Class and a Teen Jail - StSL uCreate Dream It Do It The Edge Project StSL Skype Comic Life Second Life Blogs 1) Take out a pen & paper 2) Make a short list of the places you learn 3) Draft a visual map of the places you learn 4) Take pride in your work "Last night i stayed up to watch to watch a program on the national geographic chanell called "The Human Footprint"and it was talking about the "human foot" print it showed through examples and numbers how much resources the average american uses through out there life time and the numbers where first suprising but when i thought about it ,it all added up." The scientist in me - "If I was a scientist and i was investigating an ecological problem in the enviroment i would start in my community and observe any problem that i see. After i make my observations i will take action in solving the problems." Students’ confidence in their abilities to do science-related work increased. Compared to the traditional science curriculum, the number of students reporting being overwhelmed by science class fell by 50% Male students visited course-related websites such as science websites and sites related to SL, etc. significantly more than female students did (t = 1.209, p< 0.005) Female students took significantly more snapshots (n=31.1) with their avatar in the pictures than male students did, which was 17.4 in average (t = 2.957, p<0.05) 1) How do educators navigate the disruptive force of new media in education, both at an institutional and a personal level? How do the different cultures and pedagogies of civic and cultural institutions engender different responses? 2) In what ways do youth bring learning into digital youth media programs at civic and cultural institutions from other nodes, how do they perceive the ecology created (if at all) and their roles within it, and what can digital media afford them to make better sense of it all? 3) How does an educational program leveraging new media allow greater affordances for youth to draw upon their learning from across their distributed learning network? http://edgeproject.org http://tinyurl.com/breakingboundaries
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