Present Online
Send the link below via email or IM to invite your audience
Start the presentation
- Invited audience will follow you as you navigate and present
- This link expires 10 minutes after you close the presentation
- A maximum of 30 users can view together your prezi
- Learn more about this feature in the manual
Download prezi for:
Present offline on a PC or Mac.
- Embedded YouTube videos need an active Internet connection to play.
- Portable prezis are not editable.
Edit and present offline with Prezi Desktop
- To open PEZ file, please download Prezi Desktop
Do you really want to delete this prezi?
Neither you, nor the coeditors you shared it with will be able to recover it again.
Make your likes visible on Facebook?
Connect your Facebook account to Prezi and let your likes appear on your timeline.
You can change this under Settings & Account at any time.
Mobile Web SIG Kickoff
No description
by Stijn Van den Enden
on 1 April 2011
Tweet
Transcript of Mobile Web SIG Kickoff
SiG Mobile Web Frequency Location Material Introduction Chapter 11: Mobile Web Development
Chapter 13: Adapting to Devices Core Advanced Native Core Mobile Chapter 1 - Development Tools
Chapter 2 - Development Environment
Chapter 3 - Introducing Developer and Debugging Tools (Wim)
Chapter 4 - The Anatomy of a Web Application
Chapter 5 - User Experience and Interface Guidelines (Thomas)
Chapter 6 - Interesting CSS Features for Your Web Application User Interface
Chapter 7 - Bitmap and Vector Graphics and Downloadable Fonts with Canvas and SVG (Bram)
Chapter 8 - Embedding Audio and Video Content in Your Web Application (Peter)
Chapter 9 - Handling Transformations, Animations, and Special Effects with CSS (Mano)
Chapter 10 - An Object-Oriented JavaScript Programming Primer (Stijn)
Chapter 11 - Cross-Document Communication
Chapter 12 - Ajax and Dynamic Content (Jan)
Chapter 13 - Using Touch and Gesture Events
Chapter 14 - Location-Aware Web Applications (Niels)
Chapter 15 - A Better Handling of Client-Side Data Storage http://slides.html5rocks.com/#class-list Chapter 5: Using WebSocket API
Chapter 8: Using the WebWorkers API Tom
See the full transcriptChapter 13: Adapting to Devices Core Advanced Native Core Mobile Chapter 1 - Development Tools
Chapter 2 - Development Environment
Chapter 3 - Introducing Developer and Debugging Tools (Wim)
Chapter 4 - The Anatomy of a Web Application
Chapter 5 - User Experience and Interface Guidelines (Thomas)
Chapter 6 - Interesting CSS Features for Your Web Application User Interface
Chapter 7 - Bitmap and Vector Graphics and Downloadable Fonts with Canvas and SVG (Bram)
Chapter 8 - Embedding Audio and Video Content in Your Web Application (Peter)
Chapter 9 - Handling Transformations, Animations, and Special Effects with CSS (Mano)
Chapter 10 - An Object-Oriented JavaScript Programming Primer (Stijn)
Chapter 11 - Cross-Document Communication
Chapter 12 - Ajax and Dynamic Content (Jan)
Chapter 13 - Using Touch and Gesture Events
Chapter 14 - Location-Aware Web Applications (Niels)
Chapter 15 - A Better Handling of Client-Side Data Storage http://slides.html5rocks.com/#class-list Chapter 5: Using WebSocket API
Chapter 8: Using the WebWorkers API Tom





